Technology

Fortnite trivia: 104 facts about the online game that everyone is talking about

Fortnite is one of the most popular online games. It is developed by Epic Games!

So let’s dive into some trivia and facts about this online sensation!

  1. Fortnite is an online video game developed by Epic Games
  2. It was released in 2017
  3. It is available in three distinct game mode versions
  4. They otherwise share the same general gameplay
  5. And game engine: Fortnite: Save the World
  6. It is a cooperative shooter-survival game for up to four players to fight off zombie-like creatures and defend objects with fortifications they can build
  7. Fortnite Battle Royale, a free-to-play battle royale game where up to 100 players fight to be the last person standing
  8. And Fortnite Creative, where players are given complete freedom to create worlds and battle arenas
  9. The first two-game modes were released in 2017
  10. As early access titles and Creative was released on December 6, 2018
  11. Save the World is available only for Windows, macOS, PlayStation 4, and Xbox One
  12. While Battle Royale released for those platforms, in addition for Nintendo Switch, iOS and Android devices
  13. While the first two games have been successful for Epic Games, Fortnite Battle Royale became a resounding success
  14. Drawing in more than 125 million players in less than a year
  15. And earning hundreds of millions of dollars per month
  16. Since has become a cultural phenomenon
  17. Fortnite: Save the World is designed as player-versus-environment game
  18. With four players cooperating towards a common objective on various missions
  19. The game is set after a fluke storm appears across Earth, causing 98% of the population to disappear, and the survivors to be attacked by zombie-like “husks”
  20. The players take the role of commanders of home base shelters, collecting resources, saving survivors, and defending equipment that help to either collect data on the storm or to push back the storm
  21. From missions, players are awarded a number of in-game items
  22. Which include hero characters, weapon and trap schematics, and survivors
  23. All of which can be leveled up through gained experience to improve their attributes
  24. Fortnite Battle Royale is a player-versus-player battle royale game for up to 100 players
  25. Allowing one to play alone, in a duo, or in a squad (usually consisting of three or four players)
  26. Weaponless players airdrop from a “Battle Bus” that crosses the game’s map
  27. When they land, they must scavenge for weapons, items, resources, and even vehicles while trying to stay alive and attack other players, eliminating them
  28. Over the course of a round, the safe area of the map shrinks down in size due to an incoming storm
  29. Players outside that safe area take damage and can be eliminated if they fail to quickly evacuate
  30. This forces remaining players into tighter spaces and encourages player encounters
  31. The last player, duo, or squad remaining is the winner
  32. Fortnite Creative is a sandbox game mode where players are given complete freedom to create anything they want on an island
  33. Such as battle arenas, race courses, platforming challenges and more
  34. Epic Games reviews some of the most popular creations from Creative and rotate these into the Battle Royale map in an area called “The Block”
  35. Featured creations are also shown in the “Creative Hub”
  36. In the first two modes, players can use a pickaxe to knock down existing structures on the map to collect basic resources that are wood, brick, and metal
  37. Subsequently, in all modes, the player can use these materials to build fortifications with, such as walls, floors, and stairs
  38. Such fortification pieces can be edited to add things like windows or doors
  39. The materials used have different durability properties and can be updated to stronger variants using more materials of the same type
  40. Within Save the World this enables players to create defensive fortifications around an objective or trap-filled tunnels to lure husks through
  41. In Battle Royale, this provides the means to quickly traverse the map, protect oneself from enemy fire, or to delay an advancing foe
  42. Players are encouraged to be very creative in designing their fortifications in Creative
  43. All game modes are set to be free-to-play titles
  44. Though, as of 2019, Save the World is in early access and requires purchase to play
  45. The first two games are monetized through the use of V-Bucks
  46. It is an in-game currency that can be purchased with real-world funds
  47. But also earned through completing missions and other achievements in Save the World
  48. V-Bucks in Save the World can be used to buy pinatas shaped like llamas to gain a random selection of items
  49. In “Battle Royale”, V-Bucks can be used to buy cosmetic items like character models or the like
  50. Or can also be used to purchase the game’s Battle Pass
  51. A tiered progression of customization rewards for gaining experience and completing certain objectives during the course of a “Battle Royale” season
  52. Fortnite began from an internal game jam at Epic Games following the publishing of Gears of War 3 around 2011
  53. Though it was not initially one of the developed titles during the jam
  54. The concept of merging the construction game genre, representing games like Minecraft and Terraria, and shooter games arose, leading to the foundation of Fortnite
  55. Development of Fortnite slowed due to several issues
  56. Including switching from the Unreal Engine 3 to Unreal Engine 4
  57. A deeper role-playing game approach to extend the life of the game
  58. And a switch of art style from a dark theme to a more cartoonish style
  59. Further, Epic was looking to get into the games as a service model, and brought in Chinese publisher Tencent to help
  60. Tencent took a large stake in Epic as part of this
  61. Leading to the departure of several executives
  62. Including Cliff Bleszinski, who had been a key part of Fortnite’s development
  63. Fortnite’s approach was changed to be Epic’s testbed for games as a service, and further slowed the development
  64. Ultimately, Epic was able to prepare to release Fortnite as a paid early access title in July 2017
  65. With plans to release it as free-to-play sometime in 2019 while gaining feedback from players to improve the game
  66. With the release of Fortnite Battle Royale, the player-versus-environment mode was distinguished as “Save the World”
  67. Near the same time that Epic released Fortnite into early access
  68. PlayerUnknown’s Battlegrounds had become a worldwide phenomenon
  69. Having sold over 5 million copies three months from its March 2017 release
  70. And drawing strong interest in the battle royale genre
  71. Epic recognized that with the Fortnite base game, they could also do a battle royale mode, and rapidly developed their own version atop Fortnite in about two months
  72. By September 2017, Epic was ready to release this as a second mode from “Save the World” in the paid-for earlier access
  73. But then later decided to release it as a free game, Fortnite Battle Royale, supported with microtransactions
  74. This version quickly gained players
  75. With over 10 million players during its first two weeks of release
  76. And leading Epic to create separate teams to continue the Fortnite Battle Royale development apart from the “Save the World” mode, outside of common engine elements and art assets
  77. This allowed Fortnite Battle Royale to expand to other platforms otherwise not supported by the “Save the World” mode
  78. Including iOS and Android mobile devices and the Nintendo Switch
  79. A creative mode launched on December 6, 2018, coincident with the start of Season 7 of Fortnite Battle Royale
  80. Here, each player has access to a private, persistent island which they construct buildings and add and manipulate objects as desired
  81. Players are able to invite friends to this island, and participate in unofficial games such as race tracks or jumping courses
  82. Initially, only players who bought the Battle Pass could get their own private island
  83. But players who didn’t purchase it got access to this game mode for free on December 13
  84. With all modes of Fortnite still considered to be early access, journalists have yet to provide comprehensive reviews of any mode
  85. Fortnite Battle Royale, on the other hand, became a significant financial success for Epic Games
  86. Leading them to separate the teams between Save the World and Battle Royale to provide better support for both modes
  87. Within two weeks of release, over 10 million players had played the mode
  88. And by June 2018, just after the Nintendo Switch release, had reached 125 million players
  89. Revenue from Fortnite Battle Royale during the first half of 2018 had been estimated in the hundreds of millions of dollars per month
  90. With total 2018 revenue estimated at $2.4 billion by analysis firm SuperData Research
  91. Fortnite Battle Royale has also become a cultural online phenomenon
  92. With several celebrities reporting they play the game, and athletes using Fortnite emotes as victory celebrations
  93. A notable streaming event in March 2018, with streamer Ninja playing Fortnite Battle Royale alongside Drake, Travis Scott, Kim DotCom, and Pittsburgh Steelers wide receiver JuJu Smith-Schuster, broke viewership records for Twitch to date
  94. And led to Epic arranging a Fortnite Battle Royale pro–am with 50 pairs of streamers and professional players matched with celebrities at E3 2018 in June 2018
  95. Epic Games has developed organized esports competitions around Fortnite Battle Royale
  96. Auch as the inaugural US$30 million Fortnite World Cup tournament that took place in July 2019
  97. There has also been growing concern over Fortnite Battle Royale’s draw toward young children
  98. Emphasized with the release of the mobile client
  99. Parents and teachers had expressed concern that students are being distracted and drawn away from school work due to playing Fortnite
  100. Concerns have also been raised about the impact that playing a game involving repeated depictions of gun violence may have on young children
  101. In 2017, the game was nominated for “Best Co-op Game” by PC Gamer
  102. And for “Best Spectator Game” by IGN
  103. In 2018, the game won the award for Best Ongoing Game by PC Gamer and IGN
  104. The latter of which nominated it for “Best Nintendo Switch Game”, “Best Mobile Game”, and “Best Action Game”
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Costas Despotakis

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